Paste it safely
Pasting a schematic is quick, and it can also erase things in your world if a setting is wrong. Follow these steps and you will be fine. This guide works for any schematic, not just ours.
- Make a backup of your world (or Realm) first.
- Litematica: set Paste Replace Behavior to With non-air.
- WorldEdit: always use
//paste -a. - Check the origin in the HUD before you paste.
- Read the hologram colours (below) and look for red.
Before you start
Back up
Copy the world folder (Java: saves/<your world>), or make a Realm backup. If something goes wrong you can always go back.
Know your numbers
Press F3 and read Block: x y z. In Bedrock, switch on Show Coordinates. Our paste guide gives you the exact X Y Z origin for your build; you type it in.
Clear what the build replaces
If the Checks tab lists "would overwrite" blocks (red boxes in the 3D preview), remove or protect those first, or ask for a tweak that moves the build.
Litematica (Java mod)
- Put the
.litematicfile in.minecraft/schematics. - Press M, open Load Schematics, pick the file, then Load Schematic.
- Open Schematic Placements, choose Configure and enter the origin
X Y Zfrom the paste guide. Leave rotation and mirror at none: our files are already rotated. - Open Configuration › Generic and set Paste Replace Behavior to With non-air. (All deletes your blocks wherever the schematic has air.)
- Check the hologram colours, then switch the tool to Paste schematic in world and use it. You need operator rights and creative mode.
The hologram colours
- Light blue: will be placed. Expected.
- Red or orange: replaces a different block. Fine on the build, a problem on things you made. Stop and check.
- Pink or magenta: something exists in your world but the schematic has air there. Harmless with "With non-air", destructive with "All".
WorldEdit (Java plugin or mod)
- Put the
.schemin theschematicsfolder of WorldEdit. - Teleport to the origin:
/tp @s X Y Z. //schem load <name>//paste -a— the-askips air, so your blocks are not deleted.- Wrong place?
//undostraight away.
Vanilla data pack (no mods)
- Drop the zip into your world's
datapacksfolder. - Run
/reload. - Run
/execute positioned X Y Z run function plotwright:<name>with the numbers from the paste guide.
Data packs place blocks as the schematic says, including air in some cases. Back up first and try it in a test world if you are unsure.
Structure block (.nbt) and command list (.mcfunction)
Put the .nbt in your world's generated/minecraft/structures and load it with a structure block, moving the offset until the bounding box sits at your origin. The .mcfunction goes in a data pack, or you can paste its lines into command blocks.
Bedrock beta
- .mcstructure: open a structure block, choose Import and pick the file (Windows). Move the offset to your origin and Load.
- .mcpack add-on: open it to import, enable the behavior pack on your world with cheats on, then
/execute positioned X Y Z run function plotwright/<name>. - Test a small build first: some block states can't be converted, and we list them.
If something went wrong
- Built in the wrong place: undo straight away (
//undo, or Litematica's undo), then re-check the origin. - Deleted something: restore the backup, or undo before you log out.
- Not sure what the hologram shows: screenshot it, attach it to a tweak in the studio and ask.